A phoenix rises from the ashes born anew. Unfortunately I am not a phoenix so I stumble awkwardly back into the spotlight. I figured I couldn’t let Hara outdo me so expect a review within a few days of a game that I recently became enraptured with.
(That picture down below is 1080p if you want to use it as a background.)
How often do you play a game where you get to kill your own mother? Actually don’t answer that. The Binding of Isaac is a game that kind of confuses me. When you first start the game up you get a short story that sets up the scene, and at first glance you might think it just a simple zelda clone, (albiet a clone that only managed to copy the dungeons.) The Screen below is the first you will see upon entering a game. All rooms are randomized, and as such,every time you step into a game it will be different.
Yes, your arrows are your own tears.
It teaches you all the important things, like walking, attacking, bombing, and item-ing. Isaac is the first character you have access to, and as you play you manage to unlock more characters. This game is quite difficult though. It’s one of those if you die start all over kind of games. Count on dying. Other similar zelda-esque attributes include a store, and rooms dedicated to items that make you cooler.
A Phd for just 15 cents? Why am I paying so much for college...
I'm not sure what a rosary upgrades
Now the game isn’t very long per say, but you’ll probably be playing it for a while. Lots of stuff to collect, bosses to fight, etc etc. You can pick up the game now in the current humble bundle, 5.02 is what you’d have to pay at the time of writing this post in order to get The Binding of Isaac, Voxatron Alpha, and Blocks that matter, or you can just pick it up on steam for 5 bucks. Either way, it’s a steal at that price.
This little indie game has taken up so much of my time… I had to force myself off of it so that I could write this quick post. I am about half way through the game and I am loving the cleverness of the game.
Most of the game revolves around solving physics based puzzles by using the three characters: a knight who can punt around objects; a wizard who can levitate and conjure objects; and a thief who can swing around on her grappling hook. Following a pretty interesting story about three artifacts (one of which is called the Trine) and a collapsed kingdom*. Which makes the game feel like you are playing through an old fantasy tale.
*Oh, and there are skeletons… lots and lots and lots of evil undead skeletons…
My favorite thing about the game so far is the levels themselves. The background and design just look amazing.
The Thief (She is my favorite) lighting some torches with fire arrows
The Warrior pounding in some skulls
The wizard moving boxes
All of Hara's Trine screenshots are viewable in original size HERE.
More to come as I finish the game.